An anime guy is watching anime.
A young man in his 20s who goes by the name of Anime Guy says he doesn’t watch anime, and doesn’t think anime is good.
“I don’t even watch anime,” he says.
“All I’m doing is listening to music.”
It’s the same attitude that many young anime fans take.
They don’t want to see anime as anything but entertainment.
And they don’t care if the anime looks bad or the characters don’t do anything interesting or interesting is what the anime guys want.
They just want to watch anime.
They’re the anime guy.
For most anime fans, the first thing that strikes them is that there’s an abundance of anime, both on home video and streaming services.
The genre is growing, too.
There are more anime shows on YouTube than there are people watching them.
The number of people who listen to anime shows has increased by 70 per cent over the last decade.
But it’s not all good news.
In an industry where quality is critical, the market is struggling to keep up.
For some, the problem isn’t just that anime is getting out of control.
It’s that they can’t make enough money doing so.
The anime industry has been a lucrative business for some time.
But the industry has also had a major crisis of confidence, especially since the recent global financial crisis.
In the past few years, the number of anime studios and companies has been plummeting.
Industry insiders blame the downturn on a combination of factors.
“In the past five years, a lot of anime companies have shut down and a lot have been liquidated,” says David Fusco, the president of the Japanese Animation Association.
“We’ve seen a lot more closures of smaller companies than we’ve seen during the past decade.”
The biggest culprits, Fusko says, are a number of factors: a slowdown in production, a reduction in the amount of revenue that studios get from licensing, and a growing focus on licensing anime content.
“A lot of the companies that are in trouble right now are not very successful,” he said.
Some companies are struggling because of the financial strain.
“There are companies that were trying to survive, and there are also companies that just haven’t been able to survive in the past,” he continued.
“Some of them have been completely bankrupt.”
Some of those companies are big ones that made a lot.
“For example, Viz Media, Viz, Viz Animation, the animation house that they have, has a lot invested in anime, including in the licensing business,” says Fuscom.
“They have an entire animation division, with a lot and a bit of money.
They have all these licenses for different anime.”
Fuscons company has over $200 million in annual revenue, he says, and has licenses for more than 10,000 shows.
In addition to licensing, Fisco says the companies they deal with also have to pay for their own expenses.
“You have to keep salaries high for all those employees, because they’re not just paying for themselves,” he explains.
“The other thing that you have to consider is that in a business where you have a lot to spend, it’s a lot harder to pay people well than to pay them well.
It becomes a real problem.”
Fiscom says that Viz Media is struggling, and he believes it’s partly because of a lack of investment from other companies.
“It’s hard to say whether it’s because of lack of confidence in the company’s future or a lack in the companies’ ability to make money,” he added.
In a sign of the times, the Japanese animation industry is also in trouble.
A year ago, the government proposed a new tax that would have raised the cost of doing business by an average of 25 per cent.
The proposed tax has been criticized by many, but the industry is not happy about the plan.
“While it is true that the proposed tax on the animation industry has increased the cost to do business, it does not reflect the actual economic situation of animation,” a representative from the animation and entertainment industry association said in a statement to CBC News.
“Animation is an important part of Japanese culture and a vital source of income for Japan.”
“What’s unfortunate about this is that animation has been doing well in the last few years and we haven’t had a lot [of] problems with companies closing down or liquidating,” he explained.
“That’s not to say there aren’t some problems with the animation business, but it’s just that it’s been difficult to keep the businesses afloat.”
Fiscally strapped anime studios have a difficult time paying staff, which is where a major factor in their financial woes is.
“When you’re losing money, you can’t do much with it,” says Akira Yasui, the chief financial officer of Anime Entertainment Company, a company that is responsible for licensing and merchandising anime.
“So the problem becomes